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$24.99

Kermaco Rings and Loops Pro Primitives Kitbash Kit 01

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Kermaco Rings and Loops Pro Primitives Kitbash Kit 01

Introducing the kermaco Rings and Loops Pro Primitives Kitbash Kit 01, a versatile collection of high-quality ring and Loop base meshes designed to speed up your modeling and sculpting workflow!

Whether you are creating intricate mechanical details, stylized props, hinge joints or organic designs, backpack or clothing details, this kit provides a solid foundation to quickly build complex forms. Each primitive is carefully optimized for efficient sculpting, with all quad SubD topology and well-defined shapes that allow for seamless integration into your projects. The shapes are generic enough not to impose a design language, but versatile enough with well planned out topology so as to allow you to design, modify and combine them to create more complex shapes needed for your projects.

This kit includes 185 SuBD, topologically all quad, symmetric ring and loop form variations in multiple thicknesses and angles. The parts are SubD and hold their intended form with Dynamic or Catmull Clark subdivision. The meshes are designed to be easily manipulated with deformers, modeling and sculpting tools, giving you the flexibility to refine and customize them to fit your unique vision. This is the second of my personal collection of kitbash kits that I have modeled over time and used on commercial and personal projects. More kits will be available pending the success and commercial viability of the this and subsequent kits.

Ideal for hard surface artists, character artists, clothing artists, concept designers, and 3D sculptors, this collection helps you skip the tedious and time consuming process of creating base shapes from scratch, letting you focus on refining details and enhancing your designs. Perfect for beginners and professionals alike, the Ring and Loop Primitives Kitbash Kit is a must-have addition to any 3D modeler or digital sculptor’s toolkit. Whether you’re working on sci-fi environments, mechanical parts, clothing accessories, or abstract forms, these assets will help you achieve high-quality results with greater speed and efficiency. Streamline your creative process and unlock new possibilities in your projects.

You can use them by importing them into your DCC as FBX or OBJ models (in combined form). In ZBrush you can load them in as a tool you can copy and paste from, or as a single Insert Multi Mesh brush. Works with ZBrush 2022 and above.

Please note that the parts are not UV’d but are all quad, lo-res with well organized loops, so UVing with ZBrush’s UV master or other UVing tools will generate UVS quickly and efficiently.

You will get : ZBrush ZTL and IMM ZPB files for ZBrush 2022 and 2025. (The 2022 version works with all subsequent versions of ZBrush, but I included a 2025 version as well). Obj and FBX files to import into DCCs that allow importing of those two formats)

instructions:

FBX and OBJ files: import them into your DCC and move them into place.

ZBrush IMM :

1 - Click Load Brush in the Brush Menu

2 - Load AKRing_LoopPrimitives_01_v1.0_Z2022.ZBP

3 - Pick primitive from list, or press M and corresponding letter on top of the primitive then subsequent letter displayed

Use Tool/Geometry/Modify Topology MeshFromBrush to insert it into your scene. Hotkey MeshFromBrush for faster access.

Place the AKRing_LoopPrimitives_01_v1.0_Z2022.ZBP file in your ZStartup/BrushPresets folder to have it load with ZBrush

ZBrush ZTL :

1 - Click Load Tool from the tool menu and load the AKRing_LoopPrimitives_01_v1.0_Z2022 file

2 - Pick the desired Subtool from the list

3 - click Copy in the Tool\Subtool menu

4 - Go to the tool you wish to add it to and click Paste in the Tool\Subtool menu

Please note that both 2022 and 2025 versions are included and the 2022 version works on ZBrush 2022, 2023, 2024 and 2025. I included the 2025 version for people who want the version generated in ZBrush 2025, I personally have not found any differences or advantages)

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You will get 185 Ring and Loop Primitive kitbash parts in ZTL and ZPB files for both ZBrush 2022 and 2025. You will also get FBX and OBJ files for other apps like Blender, Maya, Max and all DCCs that accept .obj and .fbx files

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